Thursday, January 19, 2012

Sprint #2.2

We didn't actually have anything assigned for this sprint, but I ended up making the level for testing with the Masters students.  This took me a good amount of time.  Mostly I revamped our alpha level to make it more fun and coherent.  It also involved:

  • working around the level editor problems that had not yet been resolved
  • changing art work so jumps matched up
  • changing the "weight" of the barrel
  • other little bugs that stood in the way
Here are some pictures from the level:


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