Thursday, September 15, 2011

Week #4

This week was mostly geared toward deciding exactly what we are going to for the prototype.  We decided to do:

1) Top-down game board view to show the basic mechanics of whats going on.  We will show the idea of how players will plan paths and get items. (Possibly having some basic fight play and how to find weapon).
2) Have different aspects of Tom's art in the prototype as well as just having slides of ideas.
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I put these ideas on our wiki as well.

Here are some ideas we came up with while playing this week.


Tunnel
-          Two “dice” rolled, must beat tunnel roll in order to get through the tunnel.  Player must beat tunnel in order to get through. (Carnival)


Areas.  Each area of the board will have a theme to it:
           
CARNIVAL

INDUSTRIAL

KINGDOM

FLYING MACHINE

SHERLOCK HOLMES

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