1) Top-down game board view to show the basic mechanics of whats going on. We will show the idea of how players will plan paths and get items. (Possibly having some basic fight play and how to find weapon).
2) Have different aspects of Tom's art in the prototype as well as just having slides of ideas.
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I put these ideas on our wiki as well.
Here are some ideas we came up with while playing this week.
Tunnel
- Two “dice” rolled, must beat tunnel roll in order to get through the tunnel. Player must beat tunnel in order to get through. (Carnival)
Areas. Each area of the board will have a theme to it:
CARNIVAL | | INDUSTRIAL |
| KINGDOM | |
FLYING MACHINE | | SHERLOCK HOLMES |
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